| Hume | If they're not exactly called "humans" in the lingo of the world (the katakana in Square's profile omits the "an"), that's more or less what they are. A balanced, middle-of-the-road species, with the ability to acquire many different skills |
| Elvaan | Or "elves" if you prefer. The Elven generally make their home in the San D'oria Kingdom, a tall, strong, martial race. They make the best warriors in the game, but their proud nature lends itself to internecine strife. |
| Taru Taru | Cute little suckers, ain't they? And they even look big, if you angle your forced perspective right. These fellows mainly inhabit the Federation of Windurst, where they're very well-known for their magical ability. |
| Mithra | The Mithra are an elvish race that inhabit a small corner of the Federation of Windurst. They're opposed to the development of science and technology, preferring to remain closer to nature and rely on their innate physical abilities. They have tails and large pointed ears. Male Mithra are extremely rare, and only females ever venture into the outside world. |
| Galka | They're the tall, broad-shouldered creatures we've seen in earlier screenshots. As their build suggests, they're powerful and durable, which suits them well to the industrial life of the Bastok Republic. Galka, curiously enough, don't pass on many common physical traits to their descendants -- instead, they all look fairly different |
from ign.com